Saturday, December 28, 2019

Barefoot in the Park, Neil Simons 1963 Romantic Comedy

Barefoot in the Park is a romantic comedy written by Neil Simon. It premiered on Broadway in 1963, featuring leading man Robert Redford. The play was a smash hit, running for over 1,500 performances.​​​ The Basic Plot Corie and Paul are newlyweds, fresh from their honeymoon. Corie is still enthralled by her recent sexual awakening and the adventure that comes with youth and marriage. She wants their passionate romantic life to continue at full speed. Paul, however, feels it is time to focus on his burgeoning career as an up-and-coming lawyer. When they dont see eye-to-eye about their apartment, their neighbors, and their sex drive, the new marriage experiences its first patch of rough weather. The Setting Choose a good location for your play, and the rest will write itself. Thats what seems to happen in Barefoot in the Park. The entire play takes place on the fifth floor of a New York apartment building, one without an elevator. In Act One, the walls are bare, the floor is vacant of furniture, and the skylight is broken, allowing it to snow in the middle of their apartment at the most inopportune of moments. Walking up the stairs completely exhausts the characters, granting hilarious, out-of-breath entrances for telephone repairmen, delivery men, and mother-in-laws alike. Corie loves everything about their new, dysfunctional home, even if one must turn the heat off to warm up the place and flush down in order to make the toilet work. Paul, however, does not feel at home, and with the mounting demands of his career, the apartment becomes a catalyst for stress and anxiety. The setting initially creates the conflict between the two lovebirds, but it is the neighbor character who furthers the tension. The Crazy Neighbor Victor Velasco wins the award for the most colorful character in the play, even outdoing the bright, adventuresome Corie. Mr. Velasco prides himself on his eccentricity. He shamelessly sneaks through his neighbors apartments in order to break into his own. He climbs out  five-story windows and travels daringly across the buildings ledges. He loves exotic food and even more exotic conversation. When he meets Corie for the first time, he happily admits to being a dirty old man. Although, he does note that he is only in his fifties and therefore still in that awkward phase. Corie is charmed by him, even going as far as covertly arranging a date between Victor Velasco and her prudish mother. Paul distrusts the neighbor. Velasco represents everything Paul does not want to become: spontaneous, provocative, silly. Of course, those are all traits which Corie values. Neil Simons Women If Neil Simons late wife was anything like Corie, he was a lucky man. Corie embraces life as a series of exciting quests, one more exciting than the next. She is passionate, funny, and optimistic. However, if life becomes dull or tedious, then she shuts down and loses her temper. For the most part, she is the complete opposite of her husband. (Until he learns to compromise and actually walk barefoot in the park... while intoxicated.) In some ways, she is comparable to Julie the deceased wife featured in Simons 1992 Jakes Women. In both comedies, the women are vibrant, youthful, naà ¯ve, and adored by the male leads. Neil Simons first wife, Joan Baim, may have exhibited some of those traits seen in Corie. At the very least, Simon seemed to have been head-over-heels in love with Baim, as indicated in this excellent New York Times article, The Last of the Red Hot Playwrights written by David Richards: The first time I saw Joan she was pitching softball, Simon remembers. I couldnt get a hit off her because I couldnt stop looking at her. By September, writer and counselor were married. In retrospect, it strikes Simon as a period of great innocence, green and summery and gone forever. I noticed one thing almost as soon as Joan and Neil were married, says Joans mother, Helen Baim. It was almost like he drew an invisible circle around the two of them. And nobody went inside that circle. Nobody! A Happy Ending, Of Course What ensues is a light-hearted, predictable final act, in which tensions mount between the newlyweds, culminating with a brief decision to separate (Paul sleeps on the couch for a spell), followed by the realization that both husband and wife should compromise. Its yet another simple (but useful) lesson on moderation. Is Barefoot Funny to Todays Audience? In the sixties and seventies, Neil Simon was the hitmaker of Broadway. Even throughout the eighties and nineties, he was creating plays that were vibrant crowd-pleasers. Plays such as Lost in Yonkers and his autobiographic trilogy pleased the critics as well. Although by todays media-frenzied standards, plays such as Barefoot in the Park may feel like the pilot episode of a slow-paced sitcom; yet there is still a lot to love about his work. When it was written, the play was a comedic look at a modern young couple who learn to live together. Now, enough time has gone by, enough changes in our culture and relationships have occurred, that Barefoot feels like a time capsule, a glimpse into a nostalgic past when the worst thing couples could argue about is a broken skylight, and all conflicts could be resolved simply by making a fool of oneself.

Friday, December 20, 2019

Nestle Swot - 1886 Words

Introduction: Nestlà ©Ã¢â‚¬â„¢s lineage dates back to 1867 when Henri Nestle founded the company Ste Henri Nestle and was responsible for producing infant food composed of milk, grain, and carbohydrates. Before Nestle even knew it, the company grew substantially and was required to build plants in each major market it was located in, so that to ensure efficient production and distribution. This way the company could gain sustainability within its home market, as well as in its European-based markets. The gain in Nestlà ©Ã¢â‚¬â„¢s rapid popularity was mainly accounted towards large numbers of doctors all over Europe highly recommending the company’s product for malnourished infants. Subsequently, Nestle also engaged in mergers, geographical expansions,†¦show more content†¦With Nestle being recognized worldwide, providing a wide variety of products ultimately results in greater flexibility and leverage for organizational decisions. In addition, existing products are prone to become stronger and gain greater value through innovations and Ramp;D. The stronger Nestlà ©Ã¢â‚¬â„¢s brands are the more value they can create, not only for their consumers, but also for their shareholders. Weaknesses: * Standardization of products – since standardized products and images are not sensitive to cultural differences, misfortunes accruing to global brands – such as Nestle – can reverberate across entire product ranges and tarnish corporate reputations either on a region-wide or worldwide scale. Therefore it is crucial for management to carefully analyze the cultural context in which it is operating. * Weak brand image in U.S. – a strong controversy over Nestlà ©Ã¢â‚¬â„¢s aggressive marketing efforts to 3rd World mothers resulted in a much publicized boycott in the U.S. that still persists today within the diverse American culture. Another issue that adds to a weaker brand image – majorly by the U.S.- is that concerning the chocolate bar Kit-Kat. Even though Kit Kat is produced worldwide by Nestle, it is not the case in the U.S. where Hershey Inc. has acquired the license to produce the candy bar.Show MoreRelatedNestle: Strategic Management and Swo t Analysis1862 Words   |  8 Pagesanalyze the company of Nestlà © to into the Singapore market. It is going to introduce company and country background, after that it will analyze the company of Nestlà © and Singapore market by using SWOT analysis, PEST analysis and Porter’s 5 Forces. Finally, it will have recommendation and conclusion to follow it. 2. Company background Henri Nestlà © founded Nestlà © in 1866 in Switzerland. It is the largest food company in the world. Some of products are produced from Nestlà © include baby food, coffeeRead Moreswot of nestle1085 Words   |  5 Pagesï » ¿ SWOT Analysis Essay on Nestlà © 1 SWOT Analysis Essay on Nestlà © Draft 1 Zehua Qiu Jet CS1 COB Jessy Hendrickx April 18,2013 SWOT Analysis Essay on Nestlà © 2 Introduction According to the Nestlà © official website, Nestlà ©, which was founded in 1866, is one of the biggest food companies in the world. It provides good quality food for people of allRead MoreNestle Swot Analysis1652 Words   |  7 PagesNestle SWOT analysis Table of contents Name of Contents page number Introduction 3 About organization 3 SOWTRead MoreNestle Swot Analysis3105 Words   |  13 Pages| SWOT ANALYSIS OF THE NESTLE COMPANY | Organizational Theory and Behavior Term paper Prof. Asli Goksoy | | Nowadays the company is one of the largest consumer packaged goods company in the world with a huge range of varying products. Nestle has spread its power to different markets such as chocolate, infant foods, water, health care nutrition etc. Today it is on the markets of 86 countries with more than 283Read MoreSwot Analysis : Nestle Company1016 Words   |  5 Pagessubsequent document provides an analysis for Nestle that allows you to become aware of a brand-new product that could be successfully launched within the given the given target marketplace of India. SWOT Analysis was conducted for Nestle for selecting the purpose to launch the product in a country. A SWOT was conducted Strengths, Weakness and Opportunities and Threats. It is used to determine the positive and negative points to launch a product in a country. Nestle is one of the largest business organisationRead MoreSwot Analysis Of Nestle1302 Words   |  6 PagesExternal Environment General Environment Overall, the general environment for Nestlà © is very good. Considered the world’s largest packaged food and beverage manufacturer in the world, Nestlà © operates in 12 different segments of the consumer products market, including baby foods, bottled water, cereals, candy, coffee, prepared and prepackaged foods, dairy, drinks, food service, healthcare and nutrition, ice cream and pet care. Its stable of brands includes some of the best-known names in the industryRead MoreSwot Analysis Of Nestle909 Words   |  4 Pages1. STRENGTH Brand name: Nestle has a successful brand name in the worldwide. Milk pack is the trusted brand which is well recognized all over the country for its nutritious wholesome goodness and pure natural taste. High Quality Products: Nestle produce an exceptional class product. Nestle cannot compromise on quality because now a days people are more quality conscious. Through best quality they can achieve customer loyalty. Nestle being the worldwide famous brand creates qualitative product toRead MoreNestle Swot Analysis5622 Words   |  23 Pagesrr I CASE 1-2 Nestle: The Infant Formula Controversy H L Nestle Alimentana ofVevey, Switzerland, one of the worlds largest food-processing companies with worldwide sales of over $8 billion, has been the subject of an international boycott. For over 20 years, beginning with a Pan American Health Organization allegation, Nestle has been directly or indirectly charged with involvement in the death of Third World infants. The charges revolve around the sale of infant feeding formulaRead MoreSwot Analysis Of Wensley ( And Nestle )1067 Words   |  5 PagesWensley (and Nestle) is a multinational company specializing in the production of canned foods is based in Vevey, Switzerland was a result of the merger in 1905 of two Anglo-Swiss Milk Company for milk products which was founded by brothers Paige in Switzerland in 1866 and the company Vary to Akti Henry Wensley which Henry Wensley was founded in 1867 and which was produced foods infant at the time Type a public shareholding limited liability company Inception Date Switzerland (1866) HeadquartersRead MoreNescafe Vision Mission Goal1652 Words   |  7 PagesNescafà ©Ã‚  is a brand of  instant coffee  made by  Nestlà ©. It comes in many different product forms. The name is a  portmanteau  of the words Nestlà © and cafà ©.  Nestlà ©s flagship powdered coffee product was introduced in  Switzerland  on April 1, 1938 after being developed for seven  or eight  years by  Max Morgenthaler  and Vernon Chapman. http://www.nescafe.com/coffee_history_en_com.axcms Background The dairy products at Nestlà © are a big driving force for the growth of the companys sales. With the health

Thursday, December 12, 2019

Ethics in Information Technology Augmented Reality Games

Question: Discuss about theEthics in Information Technology for Augmented Reality Games. Answer: The Analysis: The newspaper report discusses the augmented reality game Pokmon GO and its craze that has followed after its release. The players of the game roam around in the real world to capture Pokmon moving in the virtual world. Players move around PokeStops to collect rewards and Pokmon which result in flash mobs. Such a PokeStop in a park in St. Claire Shore, Michigan was presented in the article presented by Kartikey Mehrotra (2016). The author discusses the ruckus created by the players and the futile steps taken to reduce it. Although complaints were lodged little has been done to stop the menace. What is Going on? In the news report, the authors discuss menace due to augmented reality (AR) game named Pokmon GO. The AR game, a scavenger hunt allows players to hunt for virtual world Pokmon' in the real world with the help of their mobile phones. The application uses maps and GPS of player to inform location of nearby Pokmon and once found the creature appears on the phone superimposed to the real world (Dunleavy Dede, 2014). This has resulted in a flash mob at a different location around the countries. One such place St. Clair Shores, Michigan has been presented to discuss the ruckus created due to the game which has resulted in the filing of a lawsuit against its makers. The players in a craze to collect Pokmon, trespass properties and even hide in bushes to avoid police so that they can play the game after the park has been closed (Michigan couple sues Pokmon maker claiming neighbourhood unsafe with gamers, 2016). What are the Facts? Augmented reality (AR) is the superimposition of the virtual world over the reality. AR, unlike virtual reality, overlays virtual information upon the real world instead of creating an artificial environment (Dunleavy Dede, 2014). Due to the superimposition of virtual over real, the game becomes addictive thus resulting in the menaces. There have been many incidents related to this game like the game takes to weird unknown places. The game has been so famous that a player can take Uber' to catch a Pokmon. There had been more than 15 million downloads in the USA itself, which give us an idea how famous this game has become (Should You Believe Those Pokmon Go Download Numbers? - BBC News, 2016). What are the Issues? The game collects an enormous amount of data and needs full access to GPS and camera, which could be used spying (Smith Chris, 2016). The game has resulted in driving accidents and trespassing as the players are using the program while moving on the road, even an armed robbery of the players have been reported (Rogers, 2016). In Vancouver the Pokmon were sighted even in police headquarters, thus forcing them issue caution for city residents. There had been similar problems everywhere the game had been released thus forcing governments to ban the games in their country. The countries who have banned the game are Iran and Malaysia. Even countries like Canada are weighing the option of banning the game (Hounslow, 2016). Who is Affected? The reach of the game has been massive, and its inception has seen and exponential growth. Although the exact figure of the download is not known an estimated 10 million downloads has been done till July 2016 (Pokmon Go fastest mobile game to 10M downloads, 2016). People who download the game start scavenging for the creatures. This has resulted in huge footfall at various places affecting the life of the people surrounding players. Although the report of revived economy at different locations has been recorded, still the problems keep arising due to its addiction (Serino et al., 2016). Players of the game had been involved in accidents and have caused community disturbances. Hence governments like the USA are proposing regulation for public safety (Staff, 2016). What are the Ethical Issues and their Implications? Augmented reality games are relatively new to the users. The games like Pokmon GO are so persuasive that players are ready to cross lines to achieve targets. If the intentions of the programmer are not adequately understood, this could lead information theft. Taking responsible for one's action is a great human trait. But the game which has been the causing of a ruckus to its players and the neighbourhood will never take responsibility for the actions (Heimo et al., 2014). This puts Pokmon go in an awful shape. AR offers options that have been preprogrammed in it. Hence the interactions are limited, and the players have little options. This makes the game very persuasive and more harmful. What Could be Done about it? The game, as can be seen, is very persuasive, and steps should be taken to restrict the damage it has done. Due to the menaces created the communities are even pelting the players to fend them off the neighbourhood (New shortstop for Pokmon Go fanatics, 2016), even pellet guns are shot to fend the players (Allen, 2016). Some governments are banning the game, and some are creating regulations to limits its use and ensure safety. What are the Options? Damages caused due to players have created concern among the general mass of people. The death and the accidents that have been caused should be taken seriously. Some options that can be taken to deter the damages are: Strict rules against law defaulters Total ban on the game Restricting the game to fewer places Which Option is the Best and Why? The laws of the land are the best way to deter one from committing a crime, but the addiction to game reduces the consciousness of the player and thus is ineffective (Pase, 2012). A total ban on the game is a viable option as it entirely eliminates the possibility of mistakes but this way the user experience is limited and the people will not be able to experience AR (Staff, 2016). The best available option is to design games in such a way that keeps the players away from nuisance spots thus removing possibility of any accident. References: Allen, S. (2016). Woman Shoots at Pokemon GO Players with a Pellet Gun. CW33 NewsFix. Retrieved 13 August 2016, from https://cw33.com/2016/07/26/woman-shoots-at-pokemon-go-players-with-a-pellet-gun/ Dunleavy, M., Dede, C. (2014). Augmented reality teaching and learning. InHandbook of research on educational communications and technology(pp. 735-745). Springer New York. Heimo, O. I., Kimppa, K. K., Helle, S., Korkalainen, T., Lehtonen, T. (2014, May). Augmented reality-Towards an ethical fantasy?. InEthics in Science, Technology and Engineering, 2014 IEEE International Symposium on(pp. 1-7). IEEE. Hounslow, Lucy. "Gotta Catch 'Em All: How Business Can Cash In On Pokemon GO".The Sydney Morning Herald. N.p., 2016. Web. 12 Aug. 2016. Miller, T., Birch, M., Mauthner, M., Jessop, J. (Eds.). (2012).Ethics in qualitative research. Sage. New shortstop for Pokmon Go fanatics. (2016). Dailytelegraph.com.au. Retrieved 13 August 2016, from https://www.dailytelegraph.com.au/newslocal/inner-west/rhodes-pokstops-removed-from-park-after-residents-complain-about-thousands-of-pokhunters-in-their-neighbourhood/news-story/7465c4ba035af4dca20b5ca8385cedbe Pase, S. (2012). Ethical Considerations in Augmented Reality Applications. InProceedings of the 2012 EEE International Conference on e-Learning, e-Business, Enterprise Information Systems, and e-Government. Rogers, "Death By Pokemon? Public Safety Fears Mount As 'Pokemon GO' Craze Continues | Fox News".Fox News. N.p., 2016. Web. 12 Aug. 2016. Serino, M., Cordrey, K., McLaughlin, L., Milanaik, R. L. (2016). Pokemon Go and augmented virtual reality games: a cautionary commentary for parents and paediatricians.Current opinion in paediatrics. Should You Believe Those Pokemon Go Download Numbers? - BBC News.BBC News. N.p., 2016. Web. 12 Aug. 2016. Staff, Editorial. "Iran Becomes The First Country To Completely Ban Pokmon Go".NextShark. N.p., 2016. Web. 12 Aug. 2016. Staff, Editorial. "Pokmon GO Has Gotten So Hot That The Government Is Looking To Regulate It".NextShark. N.p., 2016. Web. 12 Aug. 2016.

Wednesday, December 4, 2019

Hype Ltd Company

Questions: Hype Ltd produces four types of clothes with the use of a special machine. Each labor hour in the special machine costs 10. For the production of the four products the company has 6,800 special machine labor hours. There will be no shortage of any other factor of production. Costings and break-even quantities for the products are as follows: Products A (Jeans) B (Shirts) C (Jackets) D (Coats) Material cost per unit 20 30 60 100 Special machine labor hours per unit 0.25 0.5 0.4 0.55 Fixed costs 40,000 50,000 70,000 120,000 BEP (break-even point) quantity 1,000 1,500 1,400 2,100 For each type of product the management of the firm aims at the following targeted profit levels: Product Target Profit A 100,000 B 120,000 C 150,000 D 200,000 However, the marketing department has conducted a consumer survey and estimated that the actual demand for the products will be different from that corresponding to the targeted profits. The estimated quantity demanded for each product is given in the table below: Product Estimated Quantity Demanded A 3,200 B 3,600 C 4,300 D 5,300 REQUIRED: 1. Calculate the volume of activity that the company will have to achieve in order to meet the targeted level of profit for each one of the four products.2. Calculate the optimal production each of for the four products by taking into account the available labor hours and the estimates of the marketing department.3. Propose ways that could help the company to solve the problem of special machine time shortage. Answers: 1. The volume of activity that the company will have to achieve in terms of the labor hours and sales (units). The break even number of units has been provided. Based on this the per unit sales price is estimated based on the formula (Sales price Variable Cost) X Break Even Point quantity = Fixed Price The variable cost is the sum of material cost and labor cost. Based o the sales price and the estimated profit the number of units to be produced to achieve the profit level are calculated In order to earn profit the number of units that will have to be produced is given by Number of units = (Profit Fixed Cost)/ (Sale Price per unit variable cost per unit) Based on the number of units the amount of special machine labor hours that will be employed is calculated by multiplying the number of hours required for one unit with the number of units. The complete table is shown below Products A (Jeans) B (Shirts) C (Jackets) D (Coats) Material cost per unit 20 30 60 100 Special machine labor hours per unit 0.25 0.5 0.4 0.55 Special machine labor cost per unit 2.5 5 4 5.5 Total Variable Cost per unit 22.5 35 64 105.5 Fixed costs 40000 50000 70000 120000 BEP (break-even point) quantity 1,000 1,500 1,400 2,100 Total Variable Cost (BEP) 22500 52500 89600 221550 BEP Sale Revenue 62500 102500 159600 341550 BEP Sale Price 62.5 68.33333 114 162.6428571 Estimated Profit 100000 120000 150000 200000 Sales Units 3500 5100 4400 5600 No. of labour hours 875 2550 1760 3080 2. As shown above the number of units that can be produced for each product is Sales Units 3500 5100 4400 5600 However the expected demand is lower than the above figures and thus the production should be limited to the expected demand. Considering this if the products A,B C are produced based on the lowest number of total labor hours employed, the expected demand will be utilized. However certain number of hours will be remaining i.e. 1615 hours. From this balance hours 2936 units of product D can be produced. It is important to note that since labor hours are limited the product with maximum profit margin per labour hour employed should be produced. These figures have been shown below Profit Margin per unit 40 33.33333 50 57.14285714 Profit Margin per labour hour 160 66.66667 125 103.8961039 Considering this first product A should be produced followed by product C and then D and lastly the product B should be produced. Producing product C, D and A as per the optimal production the number of hours that will be consumed will be 5435 hours. The balance hours will be 1365 hours. Number of units of product B that will be produced will be 2481. 3. It is important to note that since labor hours are limited the product with maximum profit margin per labour hour employed should be produced. These figures have been shown below Profit Margin per unit 40 33.33333 50 57.14285714 Profit Margin per labour hour 160 66.66667 125 103.8961039 Considering this first product A should be produced followed by product C and then D and lastly the product B should be produced. Producing product C, D and A as per the optimal production the number of hours that will be consumed will be 5435 hours. The balance hours will be 1365 hours. Number of units of product B that will be produced will be 2481. This combination will maximize the profitability as the highest margin generating products have been produced first. This strategy should be employed as it will be the most beneficial.